Novel Writing - Things to Avoid

Advice from J.F. Penn

Advice from J. Thorn

Advice from Randy Ingermanson

Advice from Adam Croft

Advice from K.M. Weiland

Advice from Kevin Tumlinson

Advice from Johnny B. Truant

First Person Stories - 8 Ways to Start

  1. Make your reader care

    Introduce affecting details. Charles Dickens describes in opening paragraphs how David Copperfield visits his fathers grave.

  2. Start with revealing actions

    Try actions that create suspense (e.g. running away from something or hiding an object) or convey emotion.

  3. Don't spill everything at once

    Leave some of the most interesting tidbits about your character for later. A little mystery keeps readers seeking answers.

  4. Give your “I” narrator a voice

    Use personality - is your narrator mostly optimistic or negative? What adjectives do they use most? Are they wordy or clipped?

  5. Use active voice

    “The letter was sent by me” reads strangely. Make your character an active, acting subject.

  6. Confide in the reader

    Secrets and intimate revelations create curiosity and intimacy. Try have your narrator share personal history.

  7. Avoid filter words

    Instead of "l saw that the building was collapsing," say, "The building was collapsing." This creates less distance.

  8. Introduce other characters

    Try having your first person narrator mention someone the reader is yet to meet to create extra intrigue and anticipation.

Story Structure: 7 Narrative Structures All Writers Should Know

Romance Tips

Scenes 101

6 Questions to Ask

  1. What needs to happen in this scene?
  2. What's the worst that would happen if this scene were omitted?
  3. Who needs to be in the scene?
  4. Where could the scene take place?
  5. What' the most surprising thing that could happen in the scene?
  6. Is this a long scene or a short scene?

5 Things to Do

  1. Brainstorm three different ways it could begin.
  2. Play it on the screen in your head.
  3. Write a scribble version.
  4. Write the full scene.
  5. Repeat as many times as necessary.

Great Beginnings

All Great Story Beginnings…


Great Story Beginnings do NOT start with waking up, because…

Starting your story with your character waking up (from a coma, from being knocked out, from being asleep, etc.) is not only cliche, but boring.

Even worse is when you take your character through their banal morning routine. lt's not interesting. If you start this way, some- thing interesting better be happening and you should have a good reason to start this way.


Great Story Beginnings do NOT start with dreams, because…

Like waking up, starting your story with a dream is another cliché and it cheats the reader. We've already spent time reading the beginning, only to find out it wasn't really the beginning. And then we go into the real beginning, which is your character waking up.

Again, you need a good reason to start with a dream. The beginning of the movie Inception was a dream, but the dream was an active part of the story and it was interesting. It made sense.


Great Story Beginnings do NOT start with a backstory, because…

We don't care about your character yet! Get right to the action. Don't start with an info dump of background information on your character. Sprinkle that information throughout the story instead.

How to Use "Show and Tell" Properly

WRONG RIGHT
She was sad.
Her lip trembled, and her eyes burned as she tried to keep her tears at bay.
Her eyelids were heavy - too heavy. Her limbs could barely function and she couldn't stop yawning.
She felt tired that morning.

Showing emotion will bring the reader closer to the characters, to understand their reactions better. But readers don't need to read about how slow she was moving due to tiredness.

Likewise, when you do show, keep it to a maximum of three sentences. Two paragraphs of 'how she was sad,' with no dialogue or inner thought is just as boring.

Types of Story Conflict

Person vs Person

Person vs Nature

Person vs Self

Person vs Society

Person vs Supernatural

Person vs Technology

Writing Fight/Combat Scenes

Have a Purpose